AI Insights · Timothy · January 2022
Top 5 Waifu Games on iOS in Italy: Q4 2021 Performance
In Q4 2021, the top 5 waifu games on iOS in Italy saw varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
During the fourth quarter of 2021, the top 5 waifu games on iOS in Italy exhibited diverse performance metrics. Here’s a closer look at how each of these games fared in terms of weekly downloads, revenue, and active users.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. saw significant fluctuations in weekly revenue, peaking at approximately $4.8K in mid-October and $4.2K in the week leading up to Christmas. Weekly downloads showed an upward trend mid-quarter, reaching around 489 in the last week of October. Active users increased from 1.9K to about 2.3K by the end of October, with a slight decline in November, stabilizing around 2K by the end of December.
Idle Angels: Goddess' Warfare by MUJOY PTE. LTD. experienced a notable spike in weekly revenue, hitting $1.8K in late November. Downloads peaked at 269 in mid-October but showed a downward trend towards the end of the quarter. Active users saw a rise to 432 in mid-October, followed by a gradual decline, stabilizing at around 218 by the end of December.
KonoSuba: Fantastic Days from Sesisoft had its highest weekly revenue of $1.4K in early November, with a general decline thereafter. Downloads peaked at 254 in the first week of October but decreased significantly towards the end of the quarter. Active users followed a similar trend, peaking at 573 in early October and then declining to around 201 by the end of December.
Blue Archive from NEXON Company, which was released in early November, saw initial weekly revenues of $468, with a peak of $580 in mid-November. Downloads started strong at 338 in the release week but tapered off to around 36 by the end of December. Active users peaked at 284 in mid-November, gradually decreasing to 237 by the end of the quarter.
Revived Witch by YOSTAR LIMITED, released in early November, had its highest weekly revenue of $1K in the release week, followed by a sharp decline. Downloads also started strong at 218 but decreased to around 34 by the end of December.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.